WYRMLIGHT
An arcade game crossing Snake with tower defense: steer a growing serpent whose segments are auto-firing turrets and coil around the last star to survive twelve hours of night.
About this project
As I continued to create Claude Code prototypes, I started to realize that Claude Code could create one-shot applications faster than I could come up with ideas. This was one of the "Chef's Choice" projects, where I gave Claude Code loose requirements (like making a static webpage) and otherwise gave it the creative freedom to make whatever it wanted.
This was the first "Chef's Choice" project where I specifically requested a game. It came out really well, and I played it for quite a while. It seems Claude did a fairly decent job of balancing the game so that it is not too easy but is still fun to play.
Screenshots
(view full size)
(view full size)